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Production Techniques • Making an "infinite" delay with a send and return, but as an effect

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So I'm a huge fan of old school delays that used to go on forever, but that would never muddy up the sound. I've heard this in lots of trance sound effects and boom sound effects/white noise risers, where it's a boom or some explosion, followed by around 15-30 seconds of a repeating delay. It almost sounds infinitely looping and as if it never messes with the signal chain.

I'm working in Ableton and I'm trying to get this infinite delay effect by having a sample play once, then have the delay of that constantly repeat through out my track, but I would also like it such that, whenever the sample is triggered again, it doesn't muddy up the mix, but rather play once more, restarting the delay. The previous delays mix with the new hit, and they continuously loop.

How might one achieve this? I have an example over here that demonstrate this perfectly:

Pryda - Lycka (Timestamp: 0:30)
https://youtu.be/bveGPbP40-0?si=olP5lI4FJf5RXyMS&t=29
Here, in this track, the single hit repeats endlessly, but is carefully played out, and rings out, and not fades away, but sits perfectly in the mix.

Is this type of delay a dub delay, or some other kind of technique? How does one do this accurately without clipping (I assume this is possible without limiters) and as an effect, but have full control of this?

How did people achieve this back in the era of 2004-2006? Most of these Eric Prydz tracks were composed around that time in Logic, but I'm unsure what is so different about Logic's delay that I can't achieve in Ableton's, or other kinds of delays.

Statistics: Posted by Spartan138 — Tue Mar 05, 2024 9:29 pm — Replies 3 — Views 57



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