Recently, in the latest release version of Maize Sampler 2.10, .VST3 plugins are not being generated correctly in Maize for Windows.
Here's an example of what it looks like inside macOS, and the same thing happens when the player .dll and .VST3 are generated in Maize Sampler for Windows.
I have other plugins created in previous versions of Maize Sampler, such as version 2.95 and I have never had any problems creating plugins for macOS on Windows and vice versa.
However, in the last update I have noticed that in fact the servers are not generating the .VST3 files for. Windows correctly, causing DAWs to end up not scanning or displaying .VST3 plugins generated for Windows.
Any solution for this problem?
Here's an example of what it looks like inside macOS, and the same thing happens when the player .dll and .VST3 are generated in Maize Sampler for Windows.
I have other plugins created in previous versions of Maize Sampler, such as version 2.95 and I have never had any problems creating plugins for macOS on Windows and vice versa.
However, in the last update I have noticed that in fact the servers are not generating the .VST3 files for. Windows correctly, causing DAWs to end up not scanning or displaying .VST3 plugins generated for Windows.
Any solution for this problem?
Statistics: Posted by homestudio7rec — Wed May 29, 2024 3:57 pm — Replies 1 — Views 17