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Sound Design • How to make a similar pod fire SFX like in Nier Automata?

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So when shooting in the game Nier Automata, there is a secondary SFX that plays alongside the bullets SFX, this SFX sounds kind of robotic and plays randomly which gives a pleasant variation to the shooting sound, here is a video that shows it in action (from 0:13 to 0:19):

https://youtu.be/3YD5UuDxUvM?si=HZ8CHNKCBftfDBlS&t=12
I have tried using voice samples with a vocoder but I'm not able to get anywhere close. Would anyone have an idea on how to design something similar?

Statistics: Posted by samlletas — Fri Jul 26, 2024 3:17 am — Replies 0 — Views 31



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