Hi folks,
how make Fabfilter and other plugin company's there OpenGL GUI? Is this plain openGL Shaders that communicate with the audio processing thread? How they handle events, draw GUI elements and lines for analyser etc. ?
how make Fabfilter and other plugin company's there OpenGL GUI? Is this plain openGL Shaders that communicate with the audio processing thread? How they handle events, draw GUI elements and lines for analyser etc. ?
Statistics: Posted by ckoe — Sat Oct 26, 2024 8:55 am — Replies 0 — Views 24